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Educational Outreach Elements


Cyberchase postcard
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Partners organizations, museums, and local PBS stations have used 30,000 of these cards to promote the series and workshops.

Fifty thousand two-sided posters introducing Cyberchase and including a math challenge were printed and distributed to stations, partner organizations, and schools nationwide.

Cyberchase teacher's guide
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Teacher's Guide
Fifteen thousand guides were distributed to educational outreach sites, after-school programs, Boys & Girls Clubs, the Girl Scouts, 4-H clubs, libraries, guidance centers, and professional development programs, as well as to 1,000 individuals by request. An online version of the guide is accessible from the Web site. It contains lessons for third- to fifth-graders based on Cyberchase episodes. Activities span NCTM/state educational standards, and seven lessons feature topics from the programs and include extension activities. The following can be found in the teacher's guide:

  • Teacher pages that provide overviews and activities corresponding to seven Cyberchase programs
  • Student activity masters that can be photocopied and distributed in class
  • Title and content focus for each of the seven shows
  • Program descriptions for the first 26 episodes of Cyberchase

Cyberchase decoder wheels
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Decoder Wheels
Two hundred fifty thousand of this promotional piece, which includes an interactive game and a tune-in push for the series and Web site, were produced.

One hundred thousand magazines were printed and distributed to public television stations, public libraries, school districts, Boys & Girls Clubs, after-school programs, housing agencies, 4-H Clubs, and the Girl Scouts. Hundreds of requests were also received from individuals via the e-mail request line. The 24-page, full-color magazine includes fun activities, comics, and math problems that feature the series' heroes and villains.

Weekly Reader Insert:
In October 2002, the Weekly Reader printed a four-page, full-color insert in its fourth-grade edition. The insert announced the series and broadcast information, included math puzzles and games, and introduced some of the program stars.


Cyberchase Web site
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Cyberchase online games
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The daily TV series and the Cyberchase Web site converge at the point where kids become engaged in the storyline and in the math challenges connected to each daily program. Online, kids can play interactive games and take polls, solve puzzles, download free stuff, sneak a peak at an upcoming show, meet the characters, watch the live-action "Cyberchase for Real" segments in streaming video, and experience virtual adventures.
Original "Webisodes" offer comic stories embedded with interactive math challenges. In the Parents and Teachers section, the site provides the mathematics focus of each episode along with lesson plans and activities, as well as an introduction to the Cyberchase series and Web site. A content matrix shows at a glance the math content standard covered in each of the first 26 programs. Cyberchase Online also features family activities.

Person-to-Person Activities

The Association for Science and Technology Centers (ASTC), a Cyberchase partner, provided a train-the-trainer workshop for their Youth Alive teens, who will mentor younger kids by facilitating Cyberchase activities in their respective museums and science centers. These teens reach more than 5,000 youth in their communities.

Twenty-nine PBS stations in 19 states have all held local workshops, where they involved kids in math activities and/or introduced the series to teachers, librarians, after-school providers, and parents. Stations made a special effort to involve girls and minority students. Each worked with community groups, particularly local Boys & Girls Clubs, libraries or library districts, and 4-H Clubs in rural areas. The Headwater Science Center in Bemidji, Minnesota; the New Orleans Center for Science and Math; the Children's Museum of Indianapolis; and Teens Need Training, a group of at-risk kids in Cookeville, Tennessee, are just some of the institutions that have co-presented educational outreach workshops. Eureka, California, had a Cyberchase Family Fun Night that was covered in the press.

Since the presentations include math content, some stations brought in teachers to present the series. The Houston station, for instance, recruited the math director of the Southwest Texas school district and two math specialists from her department to lead a training for parents, teachers, and child care professionals.

Thirteen has promoted Cyberchase at various public events across the country, among them:

  • NSF Kids Day, Arlington, Virginia: Thousands of children and families attended.
  • Children's Day at the South Street Seaport, New York City: More than 30,000 kids and parents attended numerous other events nationwide hosted by our PBS pilot sites.

Next > Outcomes

In this section:

    Auschwitz: Inside the
    Nazi State

    Building Big

    Culture Shock


        Goals & Audience

>      Educational
        Outreach Elements


        Challenges &
        Lessons Learned


    In Search of Shakespeare

    Lewis & Clark:
    The Journey of the
    Corps of Discovery

    My Journey Home

    The New Americans

    Poetic License


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